2-piece: Reworked – Colossus Smash lasts 3 seconds longer and increases your damage dealt to affected enemies by an additional 10%.The Chain Heal is currently cast by you, not by the totem, but the intent is for the visual to end up shooting from the totem. Developers’ note: Any totem that’s on cooldown is currently a valid choice for the cooldown reduction effect.Your Healing Stream Totem, Healing Tide Totem, Mana Tide Totem, and Spirit Link Totem now also cast Chain Heal when you drop them.
R – Ultimate damage frequency increased by 2x, while damage per tick reduced by half to compensate.
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While still scaling off AD, this change ensure enemies building full armor in the early landing phase do not completely oppress Wukong. Stealth duration nerfed from 1.5s to 1s.Į – Now deals magic damaged instead of physical damage.
While the clone cannot crit, basic attacks deals between 0.6 to 1.0 of AD based on the skill’s rank. While no longer instant, it makes the ability more smooth. W – Instead of blinking, Wukong dashes 350 range at 1200 movement speed. This bonus damage is now calculated by a flat 20/40/60/80/100 and 0.5 AD scaling. Q is now bonus damage applied over Wukong’s basic auto. Q – Mana cost reduced by 15 from 40 > 25.
The passive only has a short 10 second cooldown, allowing Wukong to easily trade in lane. Instead, Wukong will gain a massive 12% of his max HP shield while exiting bushes or invisibility (W). Passive – No longer gains magic resistance near enemy champions.